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main
Author | SHA1 | Date | |
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1a5372f713 | |||
c125d1b70a | |||
bd5b734d79 | |||
31175b4ecd | |||
76a23aab5c | |||
6eb80f768b | |||
1fe7500dd2 | |||
1c5c4728a3 | |||
75767e927d | |||
c684a00f3a | |||
a496bb3982 | |||
a83261cf09 | |||
32bf3be0cd | |||
999c7989f3 | |||
a7aad7d99f | |||
2f5185d22c | |||
933e6b715c | |||
45919dc5ae | |||
709859abad | |||
04ae9b856b | |||
3c02ae63f9 | |||
ce0bc104ff | |||
7cddb502b4 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,6 @@
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# Godot 4+ specific ignores
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.godot/
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/android/
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# custom ignores
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symbol_cache/
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|
160
caching.gd
160
caching.gd
@ -9,37 +9,42 @@ var _emitted_done = 0
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signal fetch_start
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var _emitted_start = 0
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var _consts = preload("res://data/consts.gd")
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func _all_downloads_done() -> bool:
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return _emitted_done == _emitted_start
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func _setup_cache_in_mem():
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var file = FileAccess.open("user://bulk.json", FileAccess.READ)
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_bulk_data = JSON.parse_string(file.get_as_text())
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file.close()
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func setup() -> Error:
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if !FileAccess.file_exists("user://bulk.json"):
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get_bulk_data(false)
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push_error("Bulk Data was not downloaded! Downloading now!")
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return FAILED
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if !_all_downloads_done():
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push_error("Not done downloading Bulk Data.")
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return FAILED
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_fetch_mana_symbols()
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_setup_cache_in_mem()
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return OK
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func _init() -> void:
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_req_headers = PackedStringArray(["User-Agent: " + _consts.APP_NAME + "/" + _consts.APP_VERSION, "Accept: */*"])
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_req_headers = PackedStringArray(
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["User-Agent: " + _consts.APP_NAME + "/" + _consts.APP_VERSION, "Accept: */*"]
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)
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fetch_done.connect(_on_end_emit)
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fetch_start.connect(_on_start_emit)
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func _on_start_emit() -> void:
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@ -49,20 +54,22 @@ func _on_start_emit() -> void:
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func _on_end_emit() -> void:
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_emitted_done += 1
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func has_emitted_all() -> bool:
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return _emitted_start == _emitted_done
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func _cache_error(err: String) -> String:
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return "CACHE::ERROR::" + err + "\n"
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func _get_dict_from_file(filepath: String) -> Dictionary:
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var file = FileAccess.open(filepath, FileAccess.READ)
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var data = JSON.parse_string(file.get_as_text())
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return data
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## get_card_data_from_name
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##
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## _name: String [br]
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@ -81,8 +88,8 @@ func get_card_data_from_id(id: String) -> Dictionary:
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return _get_card_data_from_bulk(_search_results_generic("id", id))
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func _search_results_name(search_query: String) -> Dictionary:
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var selected_entry = null
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for entry in _bulk_data:
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if entry["layout"] == "art_series":
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continue
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@ -93,120 +100,195 @@ func _search_results_name(search_query: String) -> Dictionary:
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return entry
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push_error("Could not find desired card {" + search_query + "}")
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return {}
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func _search_results_generic(field: String, search_query: String) -> Dictionary:
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var selected_entry = null
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for entry in _bulk_data:
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if entry["layout"] == "art_series":
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continue
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if entry[field] == search_query:
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return entry[field]
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push_error("Could not find desired card {" + search_query + "}")
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return {}
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func _get_card_data_from_bulk(dict_entry: Dictionary) -> Dictionary:
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if dict_entry["image_status"] != "missing":
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_fetch_card_img(dict_entry)
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var dir = DirAccess.open("user://")
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dir.make_dir_recursive("user://card_cache/" + dict_entry["id"] + "/")
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dir = null
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var file = FileAccess.open("user://card_cache/" + dict_entry["id"] + "/card.json", FileAccess.WRITE)
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var file = FileAccess.open(
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"user://card_cache/" + dict_entry["id"] + "/card.json", FileAccess.WRITE
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)
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file.store_line(JSON.stringify(dict_entry, "\t"))
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file.close()
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print("Card: " + dict_entry["name"] + " (" + dict_entry["id"] + ") found, and cached.")
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return dict_entry
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func _get_mana_img(symbol: String, img_url: String) -> Error:
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fetch_start.emit()
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if FileAccess.file_exists("res://symbol_cache/" + symbol + ".svg"):
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return OK
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var httpr = HTTPRequest.new()
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add_child(httpr)
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var err = httpr.request(img_url, _req_headers)
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if err != OK:
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push_error(_cache_error("GET_REQUEST") + "An error occured in the Scryfall request.")
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return FAILED
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var resp = await httpr.request_completed
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var img = Image.new()
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err = img.load_svg_from_buffer(resp[3])
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if err != OK:
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push_error(_cache_error("IMG_LOADING") + "Couldn't load the image.")
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return FAILED
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if img.get_size() == Vector2i(100, 100):
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print("resizing")
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img.resize(20, 20, Image.INTERPOLATE_LANCZOS)
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img.save_png(
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"res://symbol_cache/" + symbol.replace("/", "-").replace("{", "").replace("}", "") + ".png"
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)
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img = null
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fetch_done.emit()
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return OK
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func _fetch_mana_symbols() -> Error:
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var mana_symbols: Dictionary = Dictionary()
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if DirAccess.dir_exists_absolute("res://symbol_cache"):
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return OK
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else:
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DirAccess.make_dir_absolute("res://symbol_cache")
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var httpr = HTTPRequest.new()
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add_child(httpr)
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var err = httpr.request("https://api.scryfall.com/symbology", _req_headers)
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if err != OK:
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push_error(_cache_error("GET_REQUEST") + "An error occured in the Scryfall request.")
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return FAILED
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var resp = await httpr.request_completed
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var unprocessed_body = resp[3].get_string_from_utf8()
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var json_body = JSON.parse_string(unprocessed_body)
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for icon in json_body["data"]:
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err = await _get_mana_img(icon["symbol"], icon["svg_uri"])
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if err != OK:
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push_error("Couldn't fetch mana symbol " + icon["symbol"])
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mana_symbols[icon["symbol"]] = (
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"res://symbol_cache/"
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+ icon["symbol"].replace("/", "-").replace("{", "").replace("}", "")
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+ ".png"
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)
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print(icon["symbol"] + " image cached.")
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var file = FileAccess.open("res://symbol_cache/symbols.json", FileAccess.WRITE)
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file.store_line(JSON.stringify(mana_symbols))
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file.close()
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print("Done caching mana symbols.")
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return OK
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func _fetch_card_img(data: Dictionary) -> Error:
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fetch_start.emit()
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if FileAccess.file_exists("user://card_cache/" + data["id"] + "card.png"):
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return OK
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var httpr = HTTPRequest.new()
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add_child(httpr)
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var err = httpr.request((data["image_uris"])["png"], _req_headers)
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if err != OK:
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push_error(_cache_error("GET_REQUEST") + "An error occured in the Scryfall request.")
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return FAILED
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var resp = await httpr.request_completed
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var img = Image.new()
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err = img.load_png_from_buffer(resp[3])
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if err != OK:
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push_error(_cache_error("IMG_LOADING") + "Couldn't load the image.")
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return FAILED
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var dir = DirAccess.open("user://")
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dir.make_dir_recursive("user://card_cache/" + data["id"] + "/")
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dir = null
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img.save_png("user://card_cache/" + data["id"] + "/card.png")
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img = null
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fetch_done.emit()
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return OK
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func get_bulk_data(force: bool) -> Error:
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if FileAccess.file_exists("user://bulk.json"):
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if force:
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DirAccess.remove_absolute("user://bulk.json")
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else:
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return OK
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print("downloading ")
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var httpr = HTTPRequest.new()
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add_child(httpr)
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var error = httpr.request("https://api.scryfall.com/bulk-data/unique-artwork", _req_headers)
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if error != OK:
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push_error(_cache_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
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return FAILED
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var response = await httpr.request_completed
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if response[0] != HTTPRequest.RESULT_SUCCESS:
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push_error(_cache_error("GET_REQUEST") + "Failed to fetch card data from Scryfall")
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return FAILED
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var unprocessed_body = response[3].get_string_from_utf8()
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var card_content = JSON.parse_string(unprocessed_body)
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if card_content == null:
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push_error(_cache_error("PARSING") + "Failed to parse the Scryfall card results.")
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return FAILED
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error = httpr.request(card_content["download_uri"], _req_headers)
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if error != OK:
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push_error(_cache_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
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return FAILED
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response = await httpr.request_completed
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if response[0] != HTTPRequest.RESULT_SUCCESS:
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push_error(_cache_error("GET_REQUEST") + "Failed to fetch card data from Scryfall")
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return FAILED
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unprocessed_body = response[3].get_string_from_utf8()
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card_content = JSON.parse_string(unprocessed_body)
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if card_content == null:
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push_error(_cache_error("PARSING") + "Failed to parse the Scryfall card results.")
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return FAILED
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var data_cache = FileAccess.open("user://bulk.json", FileAccess.WRITE)
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data_cache.store_string(unprocessed_body)
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data_cache.close()
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fetch_done.emit()
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return OK
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func _notification(what):
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if what == NOTIFICATION_PREDELETE:
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if !_all_downloads_done():
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push_error("ERR::MEM::CACHE\nCache being deleted before all threads have finished processing!")
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push_error(
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"ERR::MEM::CACHE\nCache being deleted before all threads have finished processing!"
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)
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|
155
card.gd
155
card.gd
@ -1,155 +0,0 @@
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extends TextureRect
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#extends Sprite2D
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## The card class
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##
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## Represents an instance of a card to be displayed on the tabletop.
|
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## Contains helper text for the text, the cards ID, and the image path.
|
||||
|
||||
enum pivot {
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ROTATE_0,
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ROTATE_90,
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ROTATE_180,
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ROTATE_270
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}
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||||
|
||||
var current_pivot = pivot.ROTATE_0
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||||
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||||
var card_id: String
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var card_name: String
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var card_type: String
|
||||
var oracle_text: String
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||||
|
||||
var is_dragging = false
|
||||
var is_pivot = false
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||||
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||||
var delay = 5.0
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||||
var mouse_offset: Vector2
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||||
|
||||
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||||
|
||||
func _pivot() -> int:
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||||
var deg: int
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match current_pivot:
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pivot.ROTATE_0:
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||||
deg = 0
|
||||
pivot.ROTATE_90:
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deg = 90
|
||||
pivot.ROTATE_180:
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deg = 180
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||||
pivot.ROTATE_270:
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deg = 270
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return deg
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||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if is_dragging == true:
|
||||
var tween = get_tree().create_tween()
|
||||
tween.tween_property(self, "position", get_global_mouse_position() - mouse_offset, delay * delta)
|
||||
if is_pivot == true:
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||||
var tween = get_tree().create_tween()
|
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tween.tween_property(self, "rotation_degrees", _pivot(), delta * delay)
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||||
is_pivot = false
|
||||
|
||||
|
||||
func _gui_input(event: InputEvent) -> void:
|
||||
if event is not InputEventMouseButton:
|
||||
return
|
||||
match event.button_index:
|
||||
MOUSE_BUTTON_LEFT:
|
||||
if event.pressed:
|
||||
is_dragging = true
|
||||
mouse_offset = get_global_mouse_position() - global_position
|
||||
else:
|
||||
is_dragging = false
|
||||
MOUSE_BUTTON_RIGHT:
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||||
pass
|
||||
|
||||
|
||||
func _unhandled_key_input(event: InputEvent) -> void:
|
||||
if not event.is_action_pressed("default_action"):
|
||||
return
|
||||
if current_pivot == pivot.ROTATE_0:
|
||||
current_pivot = pivot.ROTATE_90
|
||||
is_pivot = true
|
||||
else:
|
||||
current_pivot = pivot.ROTATE_0
|
||||
is_pivot = true
|
||||
set_pivot_offset(size / 2)
|
||||
|
||||
func _card_error(error_type: String) -> String:
|
||||
return "ERROR::CARD::%s::%s::%s::\n" % [card_id, card_name, error_type]
|
||||
|
||||
|
||||
func init(id: String) -> void:
|
||||
card_id = id
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
var load_status = _load_card()
|
||||
if load_status != OK:
|
||||
# TODO: No need to push another error as the failure state of loading does that already,
|
||||
# if the card is not cached, perhaps a placeholder blank card can be used instead?
|
||||
# Setting that up can be put here later...
|
||||
push_error("Failed to load card.")
|
||||
|
||||
set_pivot_offset(size / 2)
|
||||
|
||||
|
||||
func _load_card() -> Error:
|
||||
if _load_data() != OK:
|
||||
return FAILED
|
||||
|
||||
if _load_image() != OK:
|
||||
return FAILED
|
||||
|
||||
return OK
|
||||
|
||||
|
||||
func _load_data() -> Error:
|
||||
var cached_json = FileAccess.get_file_as_string("user://card_cache/" + card_id + "/card.json")
|
||||
|
||||
if cached_json.is_empty():
|
||||
push_error("%s\nCard json data was not found in cache" % _card_error("CACHE"))
|
||||
return FAILED
|
||||
|
||||
var card_json = JSON.parse_string(cached_json)
|
||||
|
||||
if card_json == null:
|
||||
push_error("%s\nCard json data is could not be parsed as valid json" % _card_error("DATA"))
|
||||
return FAILED
|
||||
|
||||
card_name = card_json["name"]
|
||||
card_type = card_json["type_line"]
|
||||
oracle_text = card_json["oracle_text"]
|
||||
|
||||
return OK
|
||||
|
||||
|
||||
func _load_image() -> Error:
|
||||
# NOTE: Assuming we're going with using the .png cards on board.
|
||||
var cached_img = FileAccess.get_file_as_bytes("user://card_cache/" + card_id + "/card.png")
|
||||
|
||||
if cached_img.is_empty():
|
||||
push_error("%sCard on-board image was not found in cache" % _card_error("CACHE"))
|
||||
return FAILED
|
||||
|
||||
var image = Image.new()
|
||||
var image_status: Error = image.load_png_from_buffer(cached_img)
|
||||
|
||||
if image_status != OK:
|
||||
push_error("%sCard on-board image failed to load correctly" % _card_error("IMAGE"))
|
||||
return FAILED
|
||||
|
||||
|
||||
# TODO: Get the size from the node or some constant variable.
|
||||
image.resize(int(size.x), int(size.y), Image.INTERPOLATE_LANCZOS)
|
||||
|
||||
|
||||
|
||||
var image_texture = ImageTexture.new()
|
||||
image_texture.set_image(image)
|
||||
|
||||
#expand_mode = TextureRect.EXPAND_FIT_WIDTH
|
||||
texture = image_texture
|
||||
|
||||
return OK
|
11
card.tscn
11
card.tscn
@ -1,11 +0,0 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://cah3mvdnom1xg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b3yqd1qu7dyq" path="res://card.gd" id="1_kikvd"]
|
||||
|
||||
[node name="Card" type="TextureRect"]
|
||||
offset_left = 794.0
|
||||
offset_top = 79.0
|
||||
offset_right = 919.0
|
||||
offset_bottom = 254.0
|
||||
mouse_default_cursor_shape = 2
|
||||
script = ExtResource("1_kikvd")
|
@ -4,18 +4,20 @@ var _caching = preload("res://caching.gd")
|
||||
|
||||
var _decklist
|
||||
|
||||
|
||||
func _init() -> void:
|
||||
_decklist = Dictionary()
|
||||
|
||||
|
||||
|
||||
func _write_to_decks(_decks: Array) -> void:
|
||||
if FileAccess.file_exists("user://decks.json"):
|
||||
DirAccess.remove_absolute("user://decks.json")
|
||||
|
||||
|
||||
var file = FileAccess.open("user://decks.json", FileAccess.WRITE)
|
||||
file.store_line(JSON.stringify(_decks))
|
||||
file.close()
|
||||
|
||||
|
||||
func load_decks() -> Array:
|
||||
if !FileAccess.file_exists("user://decks.json"):
|
||||
return []
|
||||
@ -24,6 +26,7 @@ func load_decks() -> Array:
|
||||
file.close()
|
||||
return JSON.parse_string(file_text)
|
||||
|
||||
|
||||
func _convert_mtgo_to_cache_lookup(decklist: String) -> Dictionary:
|
||||
var _cards = {}
|
||||
var lines = decklist.split("\n")
|
||||
@ -31,7 +34,7 @@ func _convert_mtgo_to_cache_lookup(decklist: String) -> Dictionary:
|
||||
var words = line.split(" ", false, 1)
|
||||
if words.size() != 2:
|
||||
continue
|
||||
|
||||
|
||||
_cards[words[1]] = words[0]
|
||||
return _cards
|
||||
|
||||
@ -42,12 +45,12 @@ func _do_free(cache) -> void:
|
||||
cache.queue_free()
|
||||
|
||||
|
||||
func add_new_deck(cards: String, name: String, about = "") -> void:
|
||||
func add_new_deck(cards: String, _name: String, about = "") -> void:
|
||||
var _queries = _convert_mtgo_to_cache_lookup(cards)
|
||||
_do_decklist_cache(_queries)
|
||||
|
||||
|
||||
var _decks = load_decks()
|
||||
_decks.push_back({"name": name, "about": about, "decklist": _queries})
|
||||
_decks.push_back({"name": _name, "about": about, "decklist": _queries})
|
||||
_write_to_decks(_decks)
|
||||
|
||||
|
||||
@ -62,7 +65,6 @@ func _do_decklist_cache(_queries: Dictionary) -> void:
|
||||
push_error("Failed to find card: " + query)
|
||||
continue
|
||||
_decklist[entry["id"]] = _queries[query]
|
||||
|
||||
cache.fetch_done.connect(_do_free.bind(cache))
|
||||
|
||||
|
||||
|
6
event_bus.gd
Normal file
6
event_bus.gd
Normal file
@ -0,0 +1,6 @@
|
||||
extends Node
|
||||
|
||||
@warning_ignore("unused_signal")
|
||||
signal card_on_hover(card_info, card_image)
|
||||
@warning_ignore("unused_signal")
|
||||
signal card_on_unhover
|
1
event_bus.gd.uid
Normal file
1
event_bus.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://b5re77jjgr8ca
|
4
field.gd
4
field.gd
@ -3,7 +3,7 @@ extends TextureRect
|
||||
var _screen_size: Vector2
|
||||
var _colors: Array[Color]
|
||||
|
||||
var _card_scene = preload("res://card.tscn")
|
||||
var _card_class = preload("res://scenes/card/card.tscn")
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
@ -11,7 +11,7 @@ func _ready() -> void:
|
||||
# TODO: Calculate this field's scale and position based on which no# field this is.
|
||||
_screen_size = get_viewport_rect().size
|
||||
|
||||
var card = _card_scene.instantiate()
|
||||
var card = _card_class.instantiate()
|
||||
|
||||
# TODO: Currently working with an already-cached card with a known ID to load this.
|
||||
# Later on, the cards should be pulling the IDs directly from the library's list of IDs.
|
||||
|
15
hand.gd
Normal file
15
hand.gd
Normal file
@ -0,0 +1,15 @@
|
||||
extends StaticBody2D
|
||||
|
||||
var cards: Array[Node] = []
|
||||
|
||||
var _card_class = preload("res://scenes/card/card.tscn")
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
1
hand.gd.uid
Normal file
1
hand.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dvu4gdhqjejeo
|
@ -1,6 +1,6 @@
|
||||
extends Node2D
|
||||
|
||||
var _card_class = preload("res://card.gd")
|
||||
var _card_class = preload("res://scenes/card/card.gd")
|
||||
|
||||
# Library cards are represented as an array of card IDs.
|
||||
var lib_cards: Array[String]
|
||||
@ -19,6 +19,7 @@ func _init(_decklist: Dictionary) -> void:
|
||||
for i in _num:
|
||||
lib_cards.push_back(card)
|
||||
|
||||
|
||||
func add_cards(cards: Array, top: bool) -> void:
|
||||
for card in cards:
|
||||
add_card(card, top)
|
||||
|
14
player.gd
14
player.gd
@ -1,26 +1,30 @@
|
||||
extends Node2D
|
||||
|
||||
var _card_class = preload("res://card.tscn")
|
||||
var _card_class = preload("res://scenes/card/card.tscn")
|
||||
|
||||
var field_scene = preload("res://field.tscn")
|
||||
var fields: Array[Node] = []
|
||||
|
||||
var decks: Array[Dictionary]
|
||||
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
# The first field in the array will be the player's own field.
|
||||
# Might be a better idea to have that in a seperate variable? idk
|
||||
|
||||
var card = _card_class.instantiate()
|
||||
card.init("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
|
||||
add_child(card)
|
||||
card.position = Vector2(100, 100)
|
||||
|
||||
# TODO: Currently working with an already-cached card with a known ID to load this.
|
||||
# Later on, the cards should be pulling the IDs directly from the library's list of IDs.
|
||||
card.init("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
|
||||
|
||||
add_child(card)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#fields.append(field_scene.instantiate())
|
||||
#var colors: Array[Color] = [Color(1, 0, 1)]
|
||||
#fields[0].set_colors(colors)
|
||||
|
13
player.tscn
13
player.tscn
@ -1,12 +1,21 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cx0vga81xwckh"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cx0vga81xwckh"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://w2rqm1u7p7im" path="res://player.gd" id="1_4flbx"]
|
||||
[ext_resource type="Script" uid="uid://dvu4gdhqjejeo" path="res://hand.gd" id="2_i3pqv"]
|
||||
[ext_resource type="Script" uid="uid://bc51go8t8uvts" path="res://library.gd" id="2_onrkg"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_onrkg"]
|
||||
size = Vector2(1920, 200)
|
||||
|
||||
[node name="Player" type="Node2D"]
|
||||
script = ExtResource("1_4flbx")
|
||||
|
||||
[node name="Hand" type="Node2D" parent="."]
|
||||
[node name="Hand" type="StaticBody2D" parent="."]
|
||||
script = ExtResource("2_i3pqv")
|
||||
|
||||
[node name="CollisionArea" type="CollisionShape2D" parent="Hand"]
|
||||
position = Vector2(960, 980)
|
||||
shape = SubResource("RectangleShape2D_onrkg")
|
||||
|
||||
[node name="Library" type="Node2D" parent="."]
|
||||
script = ExtResource("2_onrkg")
|
||||
|
@ -15,6 +15,10 @@ run/main_scene="uid://b4ldtb3gw0jlu"
|
||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
EventBus="*res://event_bus.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1920
|
||||
@ -27,8 +31,13 @@ enabled=PackedStringArray()
|
||||
|
||||
[input]
|
||||
|
||||
default_action={
|
||||
MAIN={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
SELECT={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
72
scenes/card/card.gd
Normal file
72
scenes/card/card.gd
Normal file
@ -0,0 +1,72 @@
|
||||
extends Node2D
|
||||
## The card class
|
||||
##
|
||||
## Represents an instance of a card to be displayed on the tabletop.
|
||||
## Contains helper text for the text, the cards ID, and the image path.
|
||||
|
||||
# Card information.
|
||||
var card_info: Dictionary
|
||||
var cached_image: Image
|
||||
|
||||
# Card properties.
|
||||
var tapped: bool
|
||||
|
||||
# Card input state.
|
||||
var hovered: bool # Is the mouse currently on this card?
|
||||
var dragging: bool # Is the card currently being dragged?
|
||||
var focused: bool # Is this card currently a focus?
|
||||
|
||||
var mouse_offset: Vector2
|
||||
|
||||
|
||||
func init(id: String) -> void:
|
||||
card_info["id"] = id
|
||||
|
||||
|
||||
# This is called when we want to apply the behaviour of the mouse being
|
||||
# inside/outside the card when we can't trigger the enter/exit triggers.
|
||||
func check_hover() -> void:
|
||||
if hovered:
|
||||
_on_mouse_entered()
|
||||
else:
|
||||
_on_mouse_exited()
|
||||
|
||||
|
||||
func error(error_type: String) -> String:
|
||||
return "ERROR::CARD::%s::%s::%s::\n" % [card_info["id"], card_info["name"], error_type]
|
||||
|
||||
|
||||
func colission_size() -> Vector2:
|
||||
return $Area2D/CollisionShape2D.shape.size
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
focused = hovered or dragging
|
||||
|
||||
$InputHandler.handle_inputs(delta)
|
||||
$TweenController.handle_constant_tweens(delta)
|
||||
|
||||
|
||||
func _on_mouse_entered() -> void:
|
||||
hovered = true
|
||||
|
||||
# Do not apply any more effects if we're dragging the card.
|
||||
if dragging:
|
||||
return
|
||||
|
||||
Input.set_default_cursor_shape(Input.CURSOR_POINTING_HAND)
|
||||
$TweenController.scale(1.05)
|
||||
EventBus.emit_signal("card_on_hover", card_info, cached_image)
|
||||
|
||||
|
||||
func _on_mouse_exited() -> void:
|
||||
hovered = false
|
||||
|
||||
# Do not apply any more effects if we're dragging the card.
|
||||
if dragging:
|
||||
return
|
||||
|
||||
Input.set_default_cursor_shape(Input.CURSOR_ARROW)
|
||||
$TweenController.scale(1.0)
|
||||
|
||||
EventBus.emit_signal("card_on_unhover")
|
31
scenes/card/card.tscn
Normal file
31
scenes/card/card.tscn
Normal file
@ -0,0 +1,31 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cah3mvdnom1xg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b3yqd1qu7dyq" path="res://scenes/card/card.gd" id="1_kikvd"]
|
||||
[ext_resource type="Script" uid="uid://bkk0pyypi1id7" path="res://scenes/card/tween.gd" id="2_imta7"]
|
||||
[ext_resource type="Script" uid="uid://dhgk6fhw8oua0" path="res://scenes/card/input.gd" id="3_vtcvk"]
|
||||
[ext_resource type="Script" uid="uid://vckbno504iay" path="res://scenes/card/load.gd" id="4_g65cd"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kikvd"]
|
||||
size = Vector2(125, 175)
|
||||
|
||||
[node name="Card" type="Node2D"]
|
||||
script = ExtResource("1_kikvd")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("RectangleShape2D_kikvd")
|
||||
|
||||
[node name="TweenController" type="Node" parent="."]
|
||||
script = ExtResource("2_imta7")
|
||||
|
||||
[node name="InputHandler" type="Node" parent="."]
|
||||
script = ExtResource("3_vtcvk")
|
||||
|
||||
[node name="DataLoader" type="Node" parent="."]
|
||||
script = ExtResource("4_g65cd")
|
||||
|
||||
[connection signal="mouse_entered" from="Area2D" to="." method="_on_mouse_entered"]
|
||||
[connection signal="mouse_exited" from="Area2D" to="." method="_on_mouse_exited"]
|
27
scenes/card/input.gd
Normal file
27
scenes/card/input.gd
Normal file
@ -0,0 +1,27 @@
|
||||
extends Node
|
||||
|
||||
var card: Node
|
||||
var tween_controller: Node
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
card = get_parent()
|
||||
tween_controller = card.get_node("TweenController")
|
||||
|
||||
|
||||
func handle_inputs(delta: float) -> void:
|
||||
if not card.focused:
|
||||
# TODO: Global card actions, e.g. untapping everything.
|
||||
return
|
||||
|
||||
if Input.is_action_just_pressed("MAIN"):
|
||||
card.tapped = not card.tapped
|
||||
tween_controller.tap(card.tapped, delta)
|
||||
|
||||
if Input.is_action_just_pressed("SELECT"):
|
||||
card.dragging = true
|
||||
Input.set_default_cursor_shape(Input.CURSOR_DRAG)
|
||||
card.mouse_offset = card.get_global_mouse_position() - card.global_position
|
||||
if Input.is_action_just_released("SELECT"):
|
||||
card.dragging = false
|
||||
card.check_hover()
|
1
scenes/card/input.gd.uid
Normal file
1
scenes/card/input.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dhgk6fhw8oua0
|
83
scenes/card/load.gd
Normal file
83
scenes/card/load.gd
Normal file
@ -0,0 +1,83 @@
|
||||
extends Node
|
||||
|
||||
var card: Node
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
card = get_parent()
|
||||
|
||||
if _load_card() != OK:
|
||||
# TODO: No need to push another error as the failure state of loading does that already,
|
||||
# if the card is not cached, perhaps a placeholder blank card can be used instead?
|
||||
# Setting that up can be put here later...
|
||||
push_error("Failed to load card.")
|
||||
|
||||
|
||||
func _load_card() -> Error:
|
||||
if _load_data() != OK:
|
||||
return FAILED
|
||||
|
||||
if _load_image() != OK:
|
||||
return FAILED
|
||||
|
||||
return OK
|
||||
|
||||
|
||||
func _load_data() -> Error:
|
||||
var cached_json = FileAccess.get_file_as_string(
|
||||
"user://card_cache/" + card.card_info["id"] + "/card.json"
|
||||
)
|
||||
|
||||
if cached_json.is_empty():
|
||||
push_error("%s\nCard json data was not found in cache" % card.error("CACHE"))
|
||||
return FAILED
|
||||
|
||||
var card_json = JSON.parse_string(cached_json)
|
||||
|
||||
if card_json == null:
|
||||
push_error("%s\nCard json data is could not be parsed as valid json" % card.error("DATA"))
|
||||
return FAILED
|
||||
|
||||
card.card_info["name"] = card_json["name"]
|
||||
card.card_info["type"] = card_json["type_line"]
|
||||
card.card_info["desc"] = card_json["oracle_text"]
|
||||
card.card_info["cost"] = card_json["mana_cost"]
|
||||
|
||||
return OK
|
||||
|
||||
|
||||
func _load_image() -> Error:
|
||||
var cached_img = FileAccess.get_file_as_bytes(
|
||||
"user://card_cache/" + card.card_info["id"] + "/card.png"
|
||||
)
|
||||
|
||||
if cached_img.is_empty():
|
||||
push_error("%sCard on-board image was not found in cache" % card.error("CACHE"))
|
||||
return FAILED
|
||||
|
||||
var cache_image = Image.new()
|
||||
var image_status: Error = cache_image.load_png_from_buffer(cached_img)
|
||||
|
||||
if image_status != OK:
|
||||
push_error("%sCard on-board image failed to load correctly" % card.error("IMAGE"))
|
||||
return FAILED
|
||||
|
||||
card.cached_image = cache_image
|
||||
|
||||
var image = Image.new()
|
||||
image_status = image.load_png_from_buffer(cached_img)
|
||||
|
||||
if image_status != OK:
|
||||
push_error("%sCard on-board image failed to load correctly" % card.error("IMAGE"))
|
||||
return FAILED
|
||||
|
||||
var size = card.colission_size()
|
||||
image.resize(int(size.x), int(size.y), Image.INTERPOLATE_LANCZOS)
|
||||
|
||||
var image_texture = ImageTexture.new()
|
||||
image_texture.set_image(image)
|
||||
|
||||
var card_sprite = card.get_node("Sprite2D")
|
||||
card_sprite.texture = image_texture
|
||||
|
||||
return OK
|
1
scenes/card/load.gd.uid
Normal file
1
scenes/card/load.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://vckbno504iay
|
35
scenes/card/tween.gd
Normal file
35
scenes/card/tween.gd
Normal file
@ -0,0 +1,35 @@
|
||||
extends Node
|
||||
|
||||
@export var move_speed = 1.0
|
||||
@export var tap_speed = 5.0
|
||||
@export var scale_speed = 0.1
|
||||
|
||||
var card: Node
|
||||
|
||||
# TODO: Figure out elastic tween transitions for bounciness.
|
||||
|
||||
|
||||
func handle_constant_tweens(delta: float) -> void:
|
||||
if card.dragging:
|
||||
move_to(card.get_global_mouse_position() - card.mouse_offset, delta)
|
||||
|
||||
|
||||
func move_to(location: Vector2, delta: float) -> void:
|
||||
var tween = create_tween()
|
||||
tween.tween_property(card, "position", location, delta * move_speed)
|
||||
|
||||
|
||||
func tap(tapped: bool, delta: float) -> void:
|
||||
var tween = create_tween()
|
||||
var rotation = 90 if tapped else 0
|
||||
tween.tween_property(card, "rotation_degrees", rotation, delta * tap_speed)
|
||||
|
||||
|
||||
func scale(scalar: float) -> void:
|
||||
var tween = create_tween()
|
||||
var new_scale = Vector2.ONE * scalar
|
||||
tween.tween_property(card, "scale", new_scale, scale_speed)
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
card = get_parent()
|
1
scenes/card/tween.gd.uid
Normal file
1
scenes/card/tween.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://bkk0pyypi1id7
|
17
scenes/tooltip/card_image.gd
Normal file
17
scenes/tooltip/card_image.gd
Normal file
@ -0,0 +1,17 @@
|
||||
extends TextureRect
|
||||
|
||||
|
||||
func _set_tip_image(_card_info: Dictionary, card_image: Image) -> void:
|
||||
card_image.resize(int(size.x / 1.75), int(size.y), Image.INTERPOLATE_LANCZOS)
|
||||
var tex = ImageTexture.new()
|
||||
tex.set_image(card_image)
|
||||
texture = tex
|
||||
|
||||
|
||||
func _clear_tip_image() -> void:
|
||||
texture = null
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
EventBus.connect("card_on_hover", _set_tip_image)
|
||||
EventBus.connect("card_on_unhover", _clear_tip_image)
|
1
scenes/tooltip/card_image.gd.uid
Normal file
1
scenes/tooltip/card_image.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://cpvbftm0swoa6
|
39
scenes/tooltip/card_text.gd
Normal file
39
scenes/tooltip/card_text.gd
Normal file
@ -0,0 +1,39 @@
|
||||
extends RichTextLabel
|
||||
|
||||
var mana_symbols: Dictionary
|
||||
|
||||
func _convert_text_to_symbol(_text: String):
|
||||
var last_idx = 0
|
||||
for symbol in mana_symbols:
|
||||
last_idx = 0
|
||||
while _text.find(symbol, last_idx) != -1:
|
||||
_text = _text.replace(symbol, "[img]" + mana_symbols[symbol] + "[/img]")
|
||||
last_idx = _text.find(symbol, last_idx) + symbol.length()
|
||||
return _text
|
||||
|
||||
|
||||
func _set_tip_text(card_info: Dictionary, _card_image: Image) -> void:
|
||||
# TODO: add more card formatting, check all of the logos, very niche icons will be affected i believe since they're
|
||||
# different sizes
|
||||
# shrink text if we use too much space for it, etc
|
||||
text = "[b]" + card_info["name"] + "[/b]\t"
|
||||
text += _convert_text_to_symbol(card_info["cost"]) + "\n"
|
||||
text += "[i]" + card_info["type"] + "[/i]\n"
|
||||
|
||||
text += _convert_text_to_symbol(card_info["desc"])
|
||||
|
||||
|
||||
func _clear_tip_text() -> void:
|
||||
text = ""
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if !FileAccess.file_exists("res://symbol_cache/symbols.json"):
|
||||
push_error("Symbols haven't been cached yet!")
|
||||
return
|
||||
var file = FileAccess.open("res://symbol_cache/symbols.json", FileAccess.READ)
|
||||
mana_symbols = JSON.parse_string(file.get_as_text())
|
||||
file.close()
|
||||
|
||||
EventBus.connect("card_on_hover", _set_tip_text)
|
||||
EventBus.connect("card_on_unhover", _clear_tip_text)
|
1
scenes/tooltip/card_text.gd.uid
Normal file
1
scenes/tooltip/card_text.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://b8tioen4n1rip
|
14
tabletop.gd
14
tabletop.gd
@ -90,14 +90,16 @@ var cards = "1 Arcane Signet
|
||||
|
||||
1 Clavileño, First of the Blessed"
|
||||
|
||||
|
||||
func _bulk_callback(cache) -> void:
|
||||
cache.setup()
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
var cache = _caching.new()
|
||||
add_child(cache)
|
||||
|
||||
|
||||
if cache.setup() != OK:
|
||||
cache.fetch_done.connect(_bulk_callback.bind(cache))
|
||||
# TODO: Create 2-4 player instances as children of this tabletop node.
|
||||
@ -105,15 +107,17 @@ func _ready() -> void:
|
||||
var player = player_class.new()
|
||||
add_child(player)
|
||||
move_child(player, 0)
|
||||
|
||||
|
||||
cache.get_card_data_from_name("1996 World Champion")
|
||||
|
||||
var deck = deck_input.new()
|
||||
add_child(deck)
|
||||
deck.add_new_deck(cards, "Blood rites")
|
||||
deck.add_new_deck(cards, "Blood rites")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
|
@ -1,6 +1,8 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://b4ldtb3gw0jlu"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://b4ldtb3gw0jlu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cfkew150yl1y3" path="res://tabletop.gd" id="1_3we3x"]
|
||||
[ext_resource type="Script" uid="uid://b8tioen4n1rip" path="res://scenes/tooltip/card_text.gd" id="2_d43bn"]
|
||||
[ext_resource type="Script" uid="uid://cpvbftm0swoa6" path="res://scenes/tooltip/card_image.gd" id="2_pqag1"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_3we3x"]
|
||||
bg_color = Color(0, 0, 0, 1)
|
||||
@ -35,6 +37,23 @@ theme_override_constants/separation = 0
|
||||
custom_minimum_size = Vector2(0, 540)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="UI/BigBar/Items/MenuArea"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="UI/BigBar/Items/MenuArea/VBoxContainer"]
|
||||
custom_minimum_size = Vector2(400, 300)
|
||||
layout_direction = 2
|
||||
layout_mode = 2
|
||||
stretch_mode = 5
|
||||
script = ExtResource("2_pqag1")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="UI/BigBar/Items/MenuArea/VBoxContainer"]
|
||||
custom_minimum_size = Vector2(0, 230)
|
||||
layout_mode = 2
|
||||
bbcode_enabled = true
|
||||
fit_content = true
|
||||
script = ExtResource("2_d43bn")
|
||||
|
||||
[node name="ChatArea" type="PanelContainer" parent="UI/BigBar/Items"]
|
||||
custom_minimum_size = Vector2(0, 270)
|
||||
layout_mode = 2
|
||||
|
Reference in New Issue
Block a user