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6 changed files with 77 additions and 22 deletions

24
card.gd
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@ -1,4 +1,4 @@
extends Node
extends TextureRect
## The card class [br][br]
##
##
@ -9,14 +9,14 @@ extends Node
# in the helper text box, but thats for the future
const ManaCosts = preload("res://data/mana.gd")
var cached = false
signal cache_done
var card_id = "placedholder_id"
var card_name = "placeholder_name"
var card_type = "placeholder_card_type"
var oracle_text = "placeholder_oracle_text"
var png_path = "placeholder_image_path"
var jpg_path = "placeholder_image_path"
var _png_path = "placeholder_image_path"
var _jpg_path = "placeholder_image_path"
func _card_error(error_type: String) -> String:
return "CARD::" + card_id + "::" + error_type + "\n"
@ -25,13 +25,15 @@ func _init(id) -> void:
card_id = id
func _ready() -> void:
if (_check_cache(card_id)):
return
await _do_cache_grab()
func _do_cache_grab() -> void:
await _do_http_request_card()
await _do_http_request_imgs(png_path, true)
await _do_http_request_imgs(jpg_path, false)
await _do_http_request_imgs(_png_path, true)
await _do_http_request_imgs(_jpg_path, false)
cache_done.emit()
func _check_cache(id: String) -> bool:
if (!FileAccess.file_exists("user://card_cache/" + id + "/card.json")):
@ -94,8 +96,8 @@ func _do_http_request_card() -> void:
card_cache = null # closes the file
var image_uris = card_content["image_uris"]
png_path = image_uris["png"]
jpg_path = image_uris["normal"]
_png_path = image_uris["png"]
_jpg_path = image_uris["normal"]
## load_card
##
@ -116,5 +118,9 @@ func load_card() -> bool:
card_type = card_json["type_line"]
oracle_text = card_json["oracle_text"]
var img = Image.new()
img.load("user://card_cache/" + card_id + "/card.jpg")
texture = ImageTexture.create_from_image(img)
ondisk_card = null
return true

37
library.gd Normal file
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@ -0,0 +1,37 @@
extends Node2D
var _card_class = preload("res://card.gd")
var lib_cards
var num_cards
func _load_card_callback(card) -> void:
card.load_card()
func _init(card_ids: Array) -> void:
lib_cards = Array()
var temp_card
for id in card_ids:
temp_card = _card_class.new(id)
temp_card.cache_done.connect(_load_card_callback.bind(temp_card))
lib_cards.push_back(temp_card)
num_cards += 1
func add_cards(cards: Array, top: bool) -> void:
for card in cards:
add_card(card, top)
func add_card(card, top: bool) -> void:
if top:
lib_cards.push_front(card)
else:
lib_cards.push_back(card)
func shuffle() -> void:
lib_cards.shuffle()
func draw_cards(num) -> Array:
var ret = Array()
for i in num:
ret.push_back(lib_cards.pop_front())
return ret

1
library.gd.uid Normal file
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@ -0,0 +1 @@
uid://bc51go8t8uvts

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@ -2,22 +2,28 @@ extends Node2D
var _card_class = preload("res://card.gd")
var card
func _on_request_completed(result, response_code, headers, body):
var json = JSON.parse_string(body.get_string_from_utf8())
print(json["name"])
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
# TODO: Create 2-4 player instances as children of this tabletop node.
var card = _card_class.new("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
add_child(card)
func _test_func():
card.load_card()
print(card.card_id)
print(card.card_name)
print(card.card_type)
print(card.oracle_text)
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
# TODO: Create 2-4 player instances as children of this tabletop node.
card = _card_class.new("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
add_child(card)
card.cache_done.connect(_test_func)
pass # Replace with function body.

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@ -1,7 +1,8 @@
[gd_scene load_steps=3 format=3 uid="uid://cx0vga81xwckh"]
[gd_scene load_steps=4 format=3 uid="uid://cx0vga81xwckh"]
[ext_resource type="Script" uid="uid://w2rqm1u7p7im" path="res://player.gd" id="1_4flbx"]
[ext_resource type="Script" uid="uid://b3yqd1qu7dyq" path="res://card.gd" id="2_onrkg"]
[ext_resource type="Script" uid="uid://bc51go8t8uvts" path="res://library.gd" id="2_onrkg"]
[ext_resource type="Script" uid="uid://b3yqd1qu7dyq" path="res://card.gd" id="3_i3pqv"]
[node name="Player" type="Node2D"]
script = ExtResource("1_4flbx")
@ -9,8 +10,13 @@ script = ExtResource("1_4flbx")
[node name="Field" type="Node2D" parent="."]
[node name="Hand" type="Node2D" parent="."]
script = ExtResource("2_onrkg")
[node name="Library" type="Node2D" parent="."]
script = ExtResource("2_onrkg")
[node name="HTTPRequest" type="HTTPRequest" parent="."]
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = -1.0
offset_top = 1.0
offset_right = 39.0
offset_bottom = 41.0
script = ExtResource("3_i3pqv")

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@ -3,6 +3,5 @@
[ext_resource type="Script" uid="uid://cfkew150yl1y3" path="res://tabletop.gd" id="1_3we3x"]
[node name="Tabletop" type="Node2D"]
position = Vector2(-5760, -16768)
script = ExtResource("1_3we3x")
[node name="HTTPRequest" type="HTTPRequest" parent="."]