adds some library boilerplate

This commit is contained in:
Nathan Singer 2025-04-23 15:44:17 -04:00
parent de5e107b86
commit 4489eb5f76
5 changed files with 54 additions and 5 deletions

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@ -1,4 +1,4 @@
extends Node extends TextureRect
## The card class [br][br] ## The card class [br][br]
## ##
## ##
@ -118,5 +118,9 @@ func load_card() -> bool:
card_type = card_json["type_line"] card_type = card_json["type_line"]
oracle_text = card_json["oracle_text"] oracle_text = card_json["oracle_text"]
var img = Image.new()
img.load("user://card_cache/" + card_id + "/card.jpg")
texture = ImageTexture.create_from_image(img)
ondisk_card = null ondisk_card = null
return true return true

37
library.gd Normal file
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@ -0,0 +1,37 @@
extends Node2D
var _card_class = preload("res://card.gd")
var lib_cards
var num_cards
func _load_card_callback(card) -> void:
card.load_card()
func _init(card_ids: Array) -> void:
lib_cards = Array()
var temp_card
for id in card_ids:
temp_card = _card_class.new(id)
temp_card.cache_done.connect(_load_card_callback.bind(temp_card))
lib_cards.push_back(temp_card)
num_cards += 1
func add_cards(cards: Array, top: bool) -> void:
for card in cards:
add_card(card, top)
func add_card(card, top: bool) -> void:
if top:
lib_cards.push_front(card)
else:
lib_cards.push_back(card)
func shuffle() -> void:
lib_cards.shuffle()
func draw_cards(num) -> Array:
var ret = Array()
for i in num:
ret.push_back(lib_cards.pop_front())
return ret

1
library.gd.uid Normal file
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@ -0,0 +1 @@
uid://bc51go8t8uvts

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@ -1,6 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://cx0vga81xwckh"] [gd_scene load_steps=4 format=3 uid="uid://cx0vga81xwckh"]
[ext_resource type="Script" uid="uid://w2rqm1u7p7im" path="res://player.gd" id="1_4flbx"] [ext_resource type="Script" uid="uid://w2rqm1u7p7im" path="res://player.gd" id="1_4flbx"]
[ext_resource type="Script" uid="uid://bc51go8t8uvts" path="res://library.gd" id="2_onrkg"]
[ext_resource type="Script" uid="uid://b3yqd1qu7dyq" path="res://card.gd" id="3_i3pqv"]
[node name="Player" type="Node2D"] [node name="Player" type="Node2D"]
script = ExtResource("1_4flbx") script = ExtResource("1_4flbx")
@ -10,5 +12,11 @@ script = ExtResource("1_4flbx")
[node name="Hand" type="Node2D" parent="."] [node name="Hand" type="Node2D" parent="."]
[node name="Library" type="Node2D" parent="."] [node name="Library" type="Node2D" parent="."]
script = ExtResource("2_onrkg")
[node name="HTTPRequest" type="HTTPRequest" parent="."] [node name="TextureRect" type="TextureRect" parent="."]
offset_left = -1.0
offset_top = 1.0
offset_right = 39.0
offset_bottom = 41.0
script = ExtResource("3_i3pqv")

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@ -3,6 +3,5 @@
[ext_resource type="Script" uid="uid://cfkew150yl1y3" path="res://tabletop.gd" id="1_3we3x"] [ext_resource type="Script" uid="uid://cfkew150yl1y3" path="res://tabletop.gd" id="1_3we3x"]
[node name="Tabletop" type="Node2D"] [node name="Tabletop" type="Node2D"]
position = Vector2(-5760, -16768)
script = ExtResource("1_3we3x") script = ExtResource("1_3we3x")
[node name="HTTPRequest" type="HTTPRequest" parent="."]