finishes up the base card stuff
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parent
37975021cb
commit
05cdcf83cc
21
card.gd
21
card.gd
@ -18,6 +18,9 @@ var oracle_text = "placeholder_oracle_text"
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var png_path = "placeholder_image_path"
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var jpg_path = "placeholder_image_path"
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func _card_error(error_type: String) -> String:
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return "CARD::" + card_id + "::" + error_type + "\n"
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func _init(id) -> void:
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card_id = id
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@ -46,7 +49,7 @@ func _do_http_request_imgs(image_path: String, png: bool) -> void:
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var headers = PackedStringArray(["User-Agent: MTGUntapClone/0.1", "Accept: */*"])
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var error = httpr.request(image_path, headers)
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if error != OK:
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push_error("An error occurred in the Scryfall request.")
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push_error(_card_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
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var response = await httpr.request_completed
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var img = Image.new()
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@ -56,7 +59,7 @@ func _do_http_request_imgs(image_path: String, png: bool) -> void:
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else:
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imgerr = img.load_jpg_from_buffer(response[3])
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if imgerr != OK:
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push_error("couldn't load the image.")
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push_error(_card_error("IMG_LOADING") + "Couldn't load the image.")
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img.save_png("user://card_cache/" + card_id + ("/card.png" if png else "/card.jpg"))
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img = null
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@ -68,19 +71,19 @@ func _do_http_request_card() -> void:
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var headers = PackedStringArray(["User-Agent: MTGUntapClone/0.1", "Accept: */*"])
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var error = httpr.request("https://api.scryfall.com/cards/" + card_id, headers)
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if error != OK:
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push_error("An error occurred in the Scryfall request.")
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push_error(_card_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
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var response = await httpr.request_completed
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if response[0] != HTTPRequest.RESULT_SUCCESS:
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push_error("Failed to fetch card data from Scryfall")
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push_error(_card_error("GET_REQUEST") + "Failed to fetch card data from Scryfall")
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return
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var unprocessed_body = response[3].get_string_from_utf8()
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var card_content = JSON.parse_string(unprocessed_body)
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if (card_content == null):
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push_error("Failed to parse the Scryfall card results.")
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push_error(_card_error("PARSING") + "Failed to parse the Scryfall card results.")
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var dir = DirAccess.open("user://")
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dir.make_dir_recursive("user://card_cache/" + card_id + "/") # lets ensure the path is there
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@ -94,14 +97,14 @@ func _do_http_request_card() -> void:
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png_path = image_uris["png"]
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jpg_path = image_uris["normal"]
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func load_card(id) -> bool:
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if !_check_cache(id):
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func load_card() -> bool:
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if !_check_cache(card_id):
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await do_cache_grab()
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push_error("Cache wasn't ready, this card will need to be reinitialized")
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push_error(_card_error("CACHE_FAIL") + "Cache wasn't ready, this card will need to be reinitialized")
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return false
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var ondisk_card = FileAccess.open("user://card_cache/" + id + "/card.json", FileAccess.READ)
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var ondisk_card = FileAccess.open("user://card_cache/" + card_id + "/card.json", FileAccess.READ)
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var card_json = JSON.parse_string(ondisk_card.get_as_text())
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card_name = card_json["name"]
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@ -12,6 +12,8 @@ func _ready() -> void:
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var card = _card_class.new("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
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add_child(card)
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card.load_card()
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print(card.card_id)
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print(card.card_name)
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print(card.card_type)
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@ -8,8 +8,6 @@ var player_class = preload("res://player.gd")
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func _ready() -> void:
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# TODO: Create 2-4 player instances as children of this tabletop node.
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var player = player_class.new()
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add_child(player)
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