finishes up the base card stuff

This commit is contained in:
Nathan Singer 2025-04-22 18:59:24 -04:00
parent 37975021cb
commit 05cdcf83cc
3 changed files with 14 additions and 11 deletions

21
card.gd
View File

@ -18,6 +18,9 @@ var oracle_text = "placeholder_oracle_text"
var png_path = "placeholder_image_path"
var jpg_path = "placeholder_image_path"
func _card_error(error_type: String) -> String:
return "CARD::" + card_id + "::" + error_type + "\n"
func _init(id) -> void:
card_id = id
@ -46,7 +49,7 @@ func _do_http_request_imgs(image_path: String, png: bool) -> void:
var headers = PackedStringArray(["User-Agent: MTGUntapClone/0.1", "Accept: */*"])
var error = httpr.request(image_path, headers)
if error != OK:
push_error("An error occurred in the Scryfall request.")
push_error(_card_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
var response = await httpr.request_completed
var img = Image.new()
@ -56,7 +59,7 @@ func _do_http_request_imgs(image_path: String, png: bool) -> void:
else:
imgerr = img.load_jpg_from_buffer(response[3])
if imgerr != OK:
push_error("couldn't load the image.")
push_error(_card_error("IMG_LOADING") + "Couldn't load the image.")
img.save_png("user://card_cache/" + card_id + ("/card.png" if png else "/card.jpg"))
img = null
@ -68,19 +71,19 @@ func _do_http_request_card() -> void:
var headers = PackedStringArray(["User-Agent: MTGUntapClone/0.1", "Accept: */*"])
var error = httpr.request("https://api.scryfall.com/cards/" + card_id, headers)
if error != OK:
push_error("An error occurred in the Scryfall request.")
push_error(_card_error("GET_REQUEST") + "An error occurred in the Scryfall request.")
var response = await httpr.request_completed
if response[0] != HTTPRequest.RESULT_SUCCESS:
push_error("Failed to fetch card data from Scryfall")
push_error(_card_error("GET_REQUEST") + "Failed to fetch card data from Scryfall")
return
var unprocessed_body = response[3].get_string_from_utf8()
var card_content = JSON.parse_string(unprocessed_body)
if (card_content == null):
push_error("Failed to parse the Scryfall card results.")
push_error(_card_error("PARSING") + "Failed to parse the Scryfall card results.")
var dir = DirAccess.open("user://")
dir.make_dir_recursive("user://card_cache/" + card_id + "/") # lets ensure the path is there
@ -94,14 +97,14 @@ func _do_http_request_card() -> void:
png_path = image_uris["png"]
jpg_path = image_uris["normal"]
func load_card(id) -> bool:
if !_check_cache(id):
func load_card() -> bool:
if !_check_cache(card_id):
await do_cache_grab()
push_error("Cache wasn't ready, this card will need to be reinitialized")
push_error(_card_error("CACHE_FAIL") + "Cache wasn't ready, this card will need to be reinitialized")
return false
var ondisk_card = FileAccess.open("user://card_cache/" + id + "/card.json", FileAccess.READ)
var ondisk_card = FileAccess.open("user://card_cache/" + card_id + "/card.json", FileAccess.READ)
var card_json = JSON.parse_string(ondisk_card.get_as_text())
card_name = card_json["name"]

View File

@ -12,6 +12,8 @@ func _ready() -> void:
var card = _card_class.new("d3f10f07-7cfe-4a6f-8de6-373e367a731b")
add_child(card)
card.load_card()
print(card.card_id)
print(card.card_name)
print(card.card_type)

View File

@ -8,8 +8,6 @@ var player_class = preload("res://player.gd")
func _ready() -> void:
# TODO: Create 2-4 player instances as children of this tabletop node.
var player = player_class.new()
add_child(player)