fixes tapping while dragging issue

This commit is contained in:
Nathan Singer 2025-04-27 19:02:18 -04:00
parent fc3a31d144
commit d1ef1d6f4f

View File

@ -44,7 +44,7 @@ func _pivot() -> int:
func _physics_process(delta: float) -> void:
if is_dragging == true:
var tween = get_tree().create_tween()
tween.tween_property(self, "position", get_global_mouse_position() - mouse_offset.rotated(deg_to_rad(-1.0 * _pivot())), delay * delta)
tween.tween_property(self, "position", get_global_mouse_position() - mouse_offset, delay * delta)
if is_pivot == true:
var tween = get_tree().create_tween()
tween.tween_property(self, "rotation_degrees", _pivot(), delta * delay)
@ -74,6 +74,7 @@ func _unhandled_key_input(event: InputEvent) -> void:
else:
current_pivot = pivot.ROTATE_0
is_pivot = true
set_pivot_offset(size / 2)
func _card_error(error_type: String) -> String:
return "ERROR::CARD::%s::%s::%s::\n" % [card_id, card_name, error_type]