untap/scenes/tooltip/card_text.gd

13 lines
354 B
GDScript

extends RichTextLabel
func _set_tip_text(card_info: Dictionary, _card_image: Image) -> void:
text = card_info["name"] + " | " + card_info["type"] + "\n"
text += card_info["desc"]
func _clear_tip_text() -> void:
text = ""
func _ready() -> void:
EventBus.connect("card_on_hover", _set_tip_text)
EventBus.connect("card_on_unhover", _clear_tip_text)