untap/hand.gd

16 lines
344 B
GDScript

extends StaticBody2D
var cards: Array[Node] = []
var _card_class = preload("res://card.tscn")
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass