extends Node ## The card class [br][br] ## ## ## Contains helper text for the text, the cards ID, and the image path. ## The goal of this class is to make card management easier. # we want to use this to convert the mana cost into text # in the helper text box, but thats for the future const ManaCosts = preload("res://data/mana.gd") var cached = false var card_id = "placedholder_id" var card_name = "placeholder_name" var card_type = "placeholder_card_type" var oracle_text = "placeholder_oracle_text" var image_path = "placeholder_image_path" func _ready() -> void: load_card("d3f10f07-7cfe-4a6f-8de6-373e367a731b") pass ## _check_cache ## id - String containing the card's ID [br] ## Checks if the card has already been cached func _check_cache(id) -> bool: if (FileAccess.file_exists("user://card_cache/" + id + "/card.json")): return true return false ## _do_scryfall_get ## id - String containing the card's ID [br] ## Using the scryfall API, fetches JSON information about the card ## caches this data to the disk at user://card_cache/[id].json, and ## the image of the card at user://card_cache/[id].png func _scryfall_response(_result, response_code, _headers, body): if (response_code != 200): push_error("Failed to fetch card data from Scryfall") var unprocessed_body = body.get_string_from_utf8() var card_content = JSON.parse_string(unprocessed_body) if (card_content == null): push_error("Failed to parse the Scryfall card results.") var dir = DirAccess.open("user://") dir.make_dir_recursive("user://card_cache/" + card_content["id"] + "/") # lets ensure the path is there dir = null var card_cache = FileAccess.open("user://card_cache/" + card_content["id"] + "/card.json", FileAccess.WRITE) card_cache.store_string(unprocessed_body) # cache the json response card_cache = null # closes the file var image_uris = card_content["image_uris"] print(image_uris["png"]) load_card(card_content["id"]) # call again, since we have filled the cache # TODO store image at the same spot ("user://card_cache/id.png") func _do_http_request(id) -> void: var httpr = HTTPRequest.new() add_child(httpr) httpr.request_completed.connect(_scryfall_response) var headers = PackedStringArray(["User-Agent: MTGUntapClone/0.1", "Accept: */*"]) var error = httpr.request("https://api.scryfall.com/cards/" + id, headers) if error != OK: push_error("An error occurred in the Scryfall request.") func load_card(id) -> void: if !(_check_cache(id)): _do_http_request(id) return var ondisk_card = FileAccess.open("user://card_cache/" + id + "/card.json", FileAccess.READ) var card_json = JSON.parse_string(ondisk_card.get_as_text()) # parse json here to get card content card_id = card_json["id"] card_name = card_json["name"] card_type = card_json["type_line"] oracle_text = card_json["oracle_text"] var image_uris = card_json["image_uris"] image_path = image_uris["png"] #TODO: change this to file path of the image ondisk_card = null ## these variables above will be used for the helper boxes we draw ## on hover, to make cards easier to read