Files
novaos/kernel/arch/pmm/pmm.c

67 lines
1.5 KiB
C

#include <kernel/pmm.h>
/**
* What i want to do is create a linked list of all the memory structures
*
* Theres one at the very start of the memory
*
* one at 1MB
*
* and then one provided by ram.
*
*
* So the idea is to create a way to access memory through this such that,
* when you give a bit block number, it'll go through the first item in the linked list, if the block is out of that range, it
* traverses to the next node, tries to find it there, and then continues until it either runs out of memory, or finds a location
*/
#define PMM_PAGE_SIZE 4096
struct pmm_mem_info {
uint64_t startaddr;
uint64_t len; // in kb
uint32_t* bitmap;
};
#define PMM_GET_MEM_BLOCKS(x) x.len / PMM_PAGE_SIZE
struct pmm_mem_info main_mem;
void __pmm_set(int bit, uint32_t* bitmap)
{
bitmap[bit / 32] |= (1 << (bit % 32));
}
void __pmm_unset(int bit, uint32_t* bitmap)
{
bitmap[bit / 32] &= ~(1 << (bit % 32));
}
void __pmm_first_free(struct pmm_mem_info mem_block)
{
for (uint32_t i = 0; i < PMM_GET_MEM_BLOCKS(mem_block) / 32; i++) {
}
}
void pmm_set(int bit)
{
/**
* Here we want to calculate if the bit is over the length
* subtract the length and bit amount so that we compensate for the bit map
*
* i.e. (length / 4096) == amount of blocks in that specific mem region
* if (bit > amt of blocks),
* go to next node, subtract amt of blocks from bit, and pass that
*
* below is merely a temporary solution
*/
__pmm_set(bit, main_mem.bitmap);
}
void pmm_unset(int bit)
{
// TODO: same as above
__pmm_unset(bit, main_mem.bitmap);
}